Conclusion & References
Overall, I found that Design Thinking is really about experimentation and testing ideas. Unlike with other creative disciplines, ideas in this field need to be explored and mashed together with research and thinking placed from other fields of interest. I found personally that during this module:
1. Strong group dynamics = high level work.
2. Simplicity is key. Throughout the entire process.
3. A solid foundation in research is key to allowing a free creative mind.
REFERENCES:
- Badke-Schaub, P. & Roozenburg, N. & Cardoso, Carlos (2010) Design thinking: A paradigm on its way from dilution to meaninglessness? Netherlands: Delft University of Technology
- Hughes, R. (2010) Cult-ure. Fiell Publishing Limited. Edition 1. London, UK
- Brown, D. (2010) Confession of a Conjuror. Transworld Publishers. London, UK
- Cross, N. (2006) Systems & Design Thinking: A Conceptual Framework for Their Integration - pp. 04
- Norman, D. (2009) Waits That Work. MIT Sloan Management Review. Vol. 50 No. 4.
- TED Blog. (2009) A call for design thinking. Tim Brown Available at:http://blog.ted.com/2009/09/29/a_call_for_desi/ (Accessed: 20th April 2012)
- Oosterom, A. & others (2011) This is service design thinking. Available at:http://thisisservicedesignthinking.com/ (Acessed: 30th April 2012)
- Norman, D. (2008) The Psychology of Waiting Lines Available at:http://www.jnd.org/ms/Norman%20The%20Psychology%20of%20Waiting%20Lines.pdf(Acessed: 24th April 2012)
- Rolighetsteorin (2009) The Fun Theory. Available at:http://www.thefuntheory.com/(Accessed: 28th April 2012)
- Massey, Ray. (2012) No kerbs, pavements or nanny-state signs: Britain's longest clutter-free street is unveiled to make things safer. The Daily Mail. Available at: http://www.dailymail.co.uk/news/article-2094939/Britains-longest-clutter-free-street-unveiled-make-things-SAFER.html (Accessed: 26th April 2012)
- (2010). UX Design Defined. UX Design. Available at: http://uxdesign.com/ux-defined(Accessed: 28th April 2012)
- Ettinghausen, J. (2011) Missing Texture 16. BBH Labs. Available at: http://bbh-labs.com/tag/interaction-design (Accessed: 23rd April 2012)
- Skibsted Ideation (2011). User-Led Innovation Can’t Create Breakthroughs; Just Ask Apple and Ikea. Fast Code Design. Available at: http://www.fastcodesign.com/1663220/user-led-innovation-cant-create-breakthroughs-just-ask-apple-and-ikea (Accessed: 29th April 2012)
1. Frank, A. (2005) Don't Click It. Germany. Available at: http://dontclick.it (Accessed: 29th April 2012)

